[Nix-dev] Logo improvement ideas

Joachim Schiele js at lastlog.de
Mon Aug 24 19:58:04 CEST 2015


looks great!


On 24.08.2015 05:14, Tim Cuthbertson wrote:
> Hello all,
> 
> I'm a big fan of Nix / NixOS, but I've long felt that the logo could
> do with a bit of work. So I toyed about a bit with inkscape, and came
> up with a few ideas:
> 
> https://github.com/gfxmonk/nixos-logo-ideas/tree/master/exports
> 
> They mostly keep to the existing logo structure, but with some changes:
> 
>  - Make the lines wider, and remove the rounded caps. The existing
> logo feels too thin, as if it's made of lines rather than shapes. This
> feels fragile, particularly when scaled down.
> 
>  - Made the lambda structure more obvious. To be honest, it wasn't
> until fairly recently that I noticed that the logo was made of
> lambdas. I've added gaps between each one so they don't run into a
> single shape as much. I've also added some subtle gradients at the top
> of each, to turn it into more of a woven structure, rather than a
> snowflake.
> 
>  - Rotated the shape so that there's an upright lambda, and the shape
> fits better into a restricted-height context (e.g a header bar).
> 
> # Shape variants:
> 
> "straight": More or less equivalent to the current logo, but with
> straight (not rounded) edges
> 
> "hex": Blockier in general, and gives the short foot of the lambda a
> triangular edge. This aligns all outer points to a hexagon shape,
> mirroring the inner hexagon.
> 
> "slant": The lambdas in this one have a fatter head and thinner feet.
> This makes the overall structure look more dynamic and organic, but
> de-emphasizes the clean lambda shape somewhat. The shapes on this one
> may need some tweaking, as the outer shape (made by the feet) still
> seems a little disorganized still.
> 
> # Highlight variants:
> 
> "none": every lambda has the same shading
> 
> "half": every second shape is darker (as in the current logo)
> 
> "feature": the right-way-up lambda is the only darker shape. This
> makes the repeating lambda structure more obvious, but obviously
> affects symmetry.
> 
> I haven't done too much experimentation with the colours, but feel
> free to crack open the svgs (in the parent directory) and try whatever
> you like.
> 
> Let me know what you think!
> 
> Cheers,
>  - Tim.
> 




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